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Home
Champions
Ranking
Watch
Event
About
Rules
Payment
Contact
STORE
Menu
Home
Champions
Ranking
Watch
Event
About
Rules
Payment
Contact
STORE
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Rules
5 MINUTE GAMES
7 MINUTE GAMES CHAMPIONSHIP TOURNAMENT
RUNNING CLOCK
BALL IS ALWAYS LIVE
3 POINT FG 2 POINT FG 1 PONT FREE THROW
24 SECOND SHOT CLOCK
SHOT CLOCK BEGINS ONCE PLAYER HAS POSSESSION
RESETS TO 14 SECONDS ON DEAD BALL INBOUND OR OFFENSIVE REBOUND
DEFENSIVE 3 IN THE KEY
OFFENSIVE 3 IN THE KEY
5 SECONDS CLOSELY GUARDED VIOLATION
PLAYER CAN’T BE DEFENDED UNTIL THE BALL IS CLEARED
DEAD BALL POSSESSIONS CAN START ANYWHERE ABOVE THE 3PT ARC
REFEREE CHECKS IN ALL DEAD BALLS
HOME PLAYER STARTS OFF WITH BALL FIRST
MERCY RULE- AUTOMATIC VICTORY AFTER LEAD OF 21 OR MORE
THE BALL MUST BE CLEARED EVERY CHANGE OF POSSESSION
AFTER A MADE BASKET THE BALL MUST BE DRIBBLED AND CLEARED AT HALF COURT
THE BALL IS CLEARED WHEN THE STREET BALLER WITH THE BALL TOUCHES THE HALF-COURT LINE WITH HIS FOOT OR BALL
DEFENSE CAN NOT BE PLAYED UNTIL BALL IS CLEARED
HALF COURT VIOLATION- ONCE CLEARED HALF COURT LINE CANNOT BE CROSSED
ADDITIONAL FREE THROW TAKEN IF A STREET BALLER IS FOULED WHILE MAKING A SHOT
ON AND AFTER THE 5TH FOUL OPPONENT GETS 1 FREE THROW AND POSSESSION
A SHOOTING FOUL RECEIVES EQUAL SHOTS CORRESPONDING TO THE MISSED ATTEMPT
FREE THROWS EQUAL 1 POINT
SHOOTER MUST WAIT FOR BALL TO HIT RIM
DEFENDER MUST WAIT FOR SHOT RELEASE ( CAN PICK ANY SPOT)
A TECHNICAL FOUL RESULTS IN A FOUL SHOT AND POSSESSION